Gameplay designer, programmer.
I like STGs and Doom.
No "skip" button please (03 October 2017)
Why'd replays take so long? (27 June 2017)
BLUE REVOLVER (Commercial, 2016)
RED ENTITY (Ludum Dare, 2014)
Burrow Down (Ludum Dare, 2014)
Impoverished Starfighter (Ludum Dare, 2013)
John Carmack's Airshot Challenge (7HFPS, 2013)
Old blog. I used to be very angry.