Gameplay designer, programmer.
I like STGs and Doom.
Why'd replays take so long? (27 June 2017)
BLUE REVOLVER (Commercial, 2016)
RED ENTITY (Ludum Dare, 2014)
Burrow Down (Ludum Dare, 2014)
Impoverished Starfighter (Ludum Dare, 2013)
John Carmack's Airshot Challenge (7HFPS, 2013)
Old blog. I used to be very angry.